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Project Tag: game design
Rainy Days
Project Summary
This quick whitebox model was created for a Game Design Fundamentals course at CG Spectrum. The goal was to design and prototype a level in a 3D game. It was my first time working in 3D and it was stressful, but I learned a lot – namely, a new appreciation for artists who work with 3D graphics!
The level I designed was part of “Rainy Days,” a cozy adventure/life simulation game inspired by the likes of “Animal Crossing” where you play as a shy, lonely crocodile in a world flooded by near-constant rain. The Ancient Library is one of the fantastic ruins you can explore. The lower half is submerged in water and a large tree has grown in the center, breaking through the ceiling.
Features
- Explore vast underwater ruins
- Search for buried treasure
- Collect blueprints and materials
- Build your own village from the ground up
- Make new friends with your villagers
- Local and online multiplayer
Level Design
Detailed map of the level as designed. Concept map for the level showing ideas of what each area might look like. Screenshots